Events
pre_update_clientside_animations
Fired in every entity pre update client side animation.
extended_events.pre_update_clientside_animations:set(function(ecx, edx)
-- ecx -> player (address)
-- hint: get_entity_address
-- void
end)post_update_clientside_animations
Fired in every entity post update client side animation.
extended_events.post_update_clientside_animations:set(function(ecx, edx)
-- ecx -> player (address)
-- hint: get_entity_address
-- void
end)pre_should_skip_anim_frame
post_should_skip_anim_frame
pre_interpolate_server_entities
post_interpolate_server_entities
pre_setup_bones
post_setup_bones
pre_perform_screen_overlay
post_perform_screen_overlay
pre_accumulate_layers
post_accumulate_layers
pre_reset_latched
post_reset_latched
pre_build_transformations
post_build_transformations
pre_csblood_spray
post_csblood_spray
pre_svcmsgvoicedata
post_svcmsgvoicedata
pre_senddatagram
post_senddatagram
pre_getclientmodelrenderable
post_getclientmodelrenderable
pre_setvisualdata
post_setvisualdata
pre_should_interpolate
post_should_interpolate
pre_check_for_seq_change
post_check_for_seq_change
pre_paint
post_paint
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