microchipEvents

pre_update_clientside_animations

Fired in every entity pre update client side animation.

extended_events.pre_update_clientside_animations:set(function(ecx, edx)
    -- ecx -> player (address)
    -- hint: get_entity_address
    
    -- void
end)

post_update_clientside_animations

Fired in every entity post update client side animation.

extended_events.post_update_clientside_animations:set(function(ecx, edx)
    -- ecx -> player (address)
    -- hint: get_entity_address
    
    -- void
end)

pre_should_skip_anim_frame

post_should_skip_anim_frame

pre_interpolate_server_entities

post_interpolate_server_entities

pre_setup_bones

post_setup_bones

pre_perform_screen_overlay

post_perform_screen_overlay

pre_accumulate_layers

post_accumulate_layers

pre_reset_latched

post_reset_latched

pre_build_transformations

post_build_transformations

pre_csblood_spray

post_csblood_spray

pre_svcmsgvoicedata

post_svcmsgvoicedata

pre_senddatagram

post_senddatagram

pre_getclientmodelrenderable

post_getclientmodelrenderable

pre_setvisualdata

post_setvisualdata

pre_should_interpolate

post_should_interpolate

pre_check_for_seq_change

post_check_for_seq_change

pre_paint

post_paint

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